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Rouge the bat team sonic racing
Rouge the bat team sonic racing













The game is brimming with colors and variety from a track perspective, and these Sonic characters arguably haven't looked better. But the basics are a blast: collect the rings while chaining drifts and seeking out those slipstreams.Īs expected, TSR isn't a slouch in the visuals department. With everything split into teams, character types, Ultimates, items flying around, item switching and unique track happenings, the chaos of it all can blur things. While innovative, it can be hard to keep up at all times.

rouge the bat team sonic racing

Not only does it help maintain speed, but it also builds the boost meter. Individually, drifting is loose and fun once understood, and there are some Crazy Taxi vibes here because many tracks can quickly devolve into a contest of who can chain the most drifts together. Passing off an item worthless to the player in first place that helps boost a teammate from the bottom is a fun wrinkle. Unlike other racing games, discarding items that are worthless depending on a player's position in hopes of grabbing a better one later doesn't happen. Perhaps the best thing about the items list is that players can pass them around to teammates. The usual items found in character kart racers are here, too, though the fact they take a backseat to the team mechanics says it all. Players also create their own slipstream, which is a Skim Boost for teammates, so there is a fun, if not addictive incentive to keep chaining slipstreams with teammates over the course of a race. The slipstream feature sticks out, as lagging behind a teammate has its benefits: Cruise through their yellow slipstream long enough for a speed boost and an eventual slingshot mechanic that flings the user past opponents.Īnd the team-based approach doesn't stop there.

rouge the bat team sonic racing

The team-based approach goes far in the "fun" column, too. These are 12-character races split into teams of three, which then open up some interesting and unique abilities. But the game's name says it all: This is about the team-based innovations. There is a normal non-team-based race mode if players choose to go the traditional route. It asks for quick reaction times, fun drifts, the usual character-kart items lists and close attention to detail for the game's varied, colorful locales. The gameplay is fast and chaotic on twists, turns and loops littered with rings.

rouge the bat team sonic racing

A mix of the expected with some welcome surprises is a nice way to briefly explain TSR's pick-up-and-play nature.















Rouge the bat team sonic racing